Flash Advanced/ActionScript
Duration: 2 days
Objectives
To enable delegates to further enhance work created in Flash.
Course Outline
Introducing ActionScript:
Overview
Using Simple ActionScript to Control a Movie Clip
Adding Comments and Performing Simple Debugging
Exploring ActionScript Concepts through the ActionScript Reference
Learning Macromedia Flash MX ActionScript Fundamentals:
Working with Symbols and Instances
Adding Actions to Timeline Frames
Inheriting Movie Clip Properties
Referencing Movie Clip Timelines
Implementing Button Movie Clips
ActionScript Best Practices
Creating Forms in Macromedia Flash:
Forms Overview
Creating Form Fields
Using Form Data Within Macromedia Flash
Validating Forms
Passing Variables Out of Macromedia Flash
Creating Movie Clips with ActionScript:
Creating Empty Movie Clips
Using the loadMovie Method to Load SWF and JPEG Files
Drawing with ActionScript
Creating Duplicate Movie Clips
Generating Multiple Copies of a Movie Clip
Animating with ActionScript:
Why Use ActionScript to Animate?
Changing Movie Clip Properties Over Time
Changing an Animation Interactively
Stopping Animation When a Condition Is Met
Stopping onEnterFrame When Animation Stops
Stopping Animation After a Specific Time Period
Creating Objects:
Understanding Objects
Creating Objects Visually
Creating Objects Using Built-in Movie Clip Methods
Creating Objects Using the new Keyword for Built-in Objects
Re-using Code:
Re-using Code
Functions Overview
Defining Variables Local to Functions
Identifying When to Use Functions
Using Dynamic Evaluation
Referencing an External ActionScript File
Creating Dynamic Content Using Text Files:
Understanding Dynamic Content
Where Does the Data Come From?
Getting Data into Macromedia Flash
Waiting Until the Data Has Loaded
Pre-requisites
Delegates should be familiar with most of the content of our Flash Introduction
course.
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